DinoBoss is a video game development studio specialising in visceral, atmospheric and emergent experiences, which sometimes involve escaping from masses of tentacles.
Instead of using processes, meetings and careful planning, at DinoBoss games are made by determination, perseverance and smashing fists at keyboards until terrified polygons come raining forth.
PROJECTS
Demon Spore
The current game in development at DinoBoss is Demon Spore.
Demon Spore is an intense action rogue-like inspired by 80s Monster movies where you have to blast your way through tentacle hell as a failed lab experiment gives birth to a rapidly growing viral horror.
The first project lovingly created at DinoBoss was goat grappling action game Hang Line.
Hang Line is an extreme-physics
climbing game where you swing up dangerous mountain peaks and rescue stranded survivors from falling rocks, avalanches and angry
goats.
Avaialable now for free on iPhone®, iPad® and Android®.
WHO DINOBOSS IS
ED KAY - FOUNDER
A 20 year game design veteran, Ed Kay has been dreaming of making his own game since discovering the Doom level editor in 1996. But after a career of headshots, explosions and special moves spanning Cthulhu to Bulletstorm, it wasn't until having his dreams shattered from the Lucasarts apocalypse that he decided it was time to escape AAA console development and enter the terrifying world of indie development. And thus DinoBoss was born.
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